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(Added notes concerning the unique behavior)
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[[File:Sector Patrol.png|left]]
 
[[File:Sector Patrol.png|left]]
Sector Patrols are Goldfire's main henchmen. They wear blue uniforms and carry the [[Slow Fire Protector]]. These inexperienced guards are very common, but also weak, so they usaully pose little threat.
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Sector Patrols are Goldfire's main henchmen. They wear blue uniforms and carry the [[Slow Fire Protector]]. These inexperienced guards are very common, but also weak, so they usually pose little threat. They also have a unique behavior, outlined below.
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If you damage a Sector Patrol, they will run across health items to heal themselves. They also, surprisingly enough are the only enemy who seems run out of ammunition. If this happens, they will run through the level looking for ammo or a weapon with which to reload their gun. If they are damaged during this point and NOT killed, they will be given one bullet by an unknown means to fire back at you.
 
[[Category:Enemies]]
 
[[Category:Enemies]]
 
[[Category:Human guards]]
 
[[Category:Human guards]]

Revision as of 16:43, 18 March 2017

Sector Patrol

Sector Patrols are Goldfire's main henchmen. They wear blue uniforms and carry the Slow Fire Protector. These inexperienced guards are very common, but also weak, so they usually pose little threat. They also have a unique behavior, outlined below.

If you damage a Sector Patrol, they will run across health items to heal themselves. They also, surprisingly enough are the only enemy who seems run out of ammunition. If this happens, they will run through the level looking for ammo or a weapon with which to reload their gun. If they are damaged during this point and NOT killed, they will be given one bullet by an unknown means to fire back at you.