The levels in Planet Strike are called areas. Planet Strike is divided into 20 main areas, plus 4 secret areas. The player's main objective in each area is to find the fission detonator and then use it to destroy the security cube, unlocking the teleport to the next level. Unlike Aliens of Gold, the game is not divided into separate episodes. In the game engine, areas start at 0, so area 1 is actually 0, area 2 is 1, and so on.
A map of all areas is shown on the teleport control panels. The shapes of the areas on the main map, however, do not represent the actual shapes of the levels (all levels are essentially within a fixed square area).
List of Areas[]
- Transport Arrival Area
- Bio-Tech Labs (Exit to secret area: Mutant Programming)
- Cargo Holding
- Radiation Containment
- Trainee Quarters (Boss: Giant Stalker)
- Security Section (Exit to secret area: Plasma Test Areas)
- Rehabilitation Areas
- Weapons Training
- Administrative Areas
- Communications (Boss: Armored Stalker)
- Mutant Holding Chambers
- Cryogenics Labs
- Engineering Sector
- High Security Area (Exit to secret area: Bio Mechanics Labs)
- Supply Processing (Boss: Spector Demon)
- Bio Materials Storage
- Crew Quarters
- Mutant Isolation Area
- Cryo Testing Chambers (Exit to secret area: Cyborg Repair Bays)
- Goldfire's Lair (Bosses: Crawler Beast and Dr. Goldfire)